Game-Based Learning

in collaboration with game experts
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Game-based learning is a technique that leverages games to enhance student learning. Game-based learning makes education more interactive by allowing students to interact with each other in real time or within simulated learning scenarios. Their interactions foster critical thinking and focus on challenges related to problem-solving, relationship-building, or knowledge acquisition.

Games

Do you want to learn more about our games, or are you looking for inspiration? Visit the pages below for detailed information, practical tips, teaching activities and learning materials for each game.

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Game-Based Learning Community by ErasmusX

Welcome to the community!

Through this community of educators, launched by ErasmusX, we spread curiosity, interest, action, and collaborations around Game-Based Learning (GBL) practices in education. So far, the GBL members produced great projects in the fields of law, management, psychology, and more. These exchanges between the members of GBL feed the community with case studies and unlock new possibilities for collaboration within and beyond the EUR, further revolutionizing the way students experience education.

Game-Based Learning Community

  • To help students learn in new, innovative ways.
  • To enhance students’ learning experiences and increase their enjoyment and excitement.
  • To create an experience tailored to the needs of the students through various collaborations.

  • The Class Foundation granted this project the Best Campus Development Award in 2021 University Rotterdam.
  • We created the EUR Minecraft Campus during the 2020 pandemic.
  • We launched the ESL Legal Tech course Escaperooms.
  • We innovated the Hybrid Learning experience.
  • We conducted research with 800 students from RSM that used the Deal Hero game in class. According to them, the Deal Hero game was more engaging than their typical learning experiences, valued its interactive aspects, and specified features to enhance the learning process.
  • We facilitated the development of ESHCC students’ own serious game, while also gamifying the course itself.

CLI Lunch & Learn | Gamification projects at EUR

Game-Based Learning and Gamification are often used as terminology in education. Join us and be amazed what games created specifically for educational purposes can achieve!

Register now!
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